Anikartz

English

Anikartz

English

Anikartz

English

Anikartz

English
Role
Graphic Designer | Game Artist
Art Team
3 - 6
Timeline
approx. 1 year
Tools
Photoshop, Adobe XD, Tiled, Aseprite
Responsibilities
Asset Design, Environment Design, Animation, Concept Art
Outcome
Art pipeline for the demo finished
Role
Graphic Designer | Game Artist
Art Team
3 - 6
Timeline
approx. 1 year
Tools
Photoshop, Adobe XD, Tiled, Aseprite
Responsibilities
Asset Design, Environment Design, Animation, Concept Art
Outcome
Art pipeline for the demo finished

I joined "SACRED – Last Pixel of Ancaria" at a very early stage of development. Working in a small, dynamic team under the art direction of Thomas Flachs, I designed and animated numerous in-game sprites for the environment.

Note: The characters shown are not mine; they only serve as placeholders to help gauge the proportions.

I also designed the Kickstarter campaign for SACRED and created marketing assets.

Role
Graphic Designer | Game Artist
Art Team
3 - 6
Timeline
approx. 1 year
Tools
Photoshop, Adobe XD, Tiled, Aseprite
Responsibilities
Asset Design, Environment Design, Animation, Concept Art
Outcome
Art pipeline for the demo finished

I joined "SACRED – Last Pixel of Ancaria" at a very early stage of development. Working in a small, dynamic team under the art direction of Thomas Flachs, I designed and animated numerous in-game sprites for the environment.

Note: The characters shown are not mine; they only serve as placeholders to help gauge the proportions.

I also designed the Kickstarter campaign for SACRED and created marketing assets.

More Projects

Copyright © 2026, Anika Artz. All rights reserved.

Create a free website with Framer, the website builder loved by startups, designers and agencies.