SACRED: Last Pixel of Ancaria
High-Quality Pixel Art
SACRED: Last Pixel of Ancaria
High-Quality Pixel Art
I came on board for "SACRED - Last Pixel of Ancaria" during a very early stage of development. Working in a small, dynamic team under the art direction of Thomas Flachs, I designed and animated numerous in-game sprites for the environment.
The work was done primarily using Photoshop, Aseprite, and the level editor Tiled.
Note: The characters shown are not my own; they serve merely as placeholders for scaling purposes.
SACRED: Last Pixel of Ancaria
High-Quality Pixel Art
I came on board for "SACRED - Last Pixel of Ancaria" during a very early stage of development. Working in a small, dynamic team under the art direction of Thomas Flachs, I designed and animated numerous in-game sprites for the environment.
The work was done primarily using Photoshop, Aseprite, and the level editor Tiled.
Note: The characters shown are not my own; they serve merely as placeholders for scaling purposes.























