SACRED: Last Pixel of Ancaria
High-Quality Pixel Art

SACRED: Last Pixel of Ancaria
High-Quality Pixel Art

I came on board for "SACRED - Last Pixel of Ancaria" during a very early stage of development. Working in a small, dynamic team under the art direction of Thomas Flachs, I designed and animated numerous in-game sprites for the environment.

The work was done primarily using Photoshop, Aseprite, and the level editor Tiled.

Note: The characters shown are not my own; they serve merely as placeholders for scaling purposes.

SACRED: Last Pixel of Ancaria
High-Quality Pixel Art

I came on board for "SACRED - Last Pixel of Ancaria" during a very early stage of development. Working in a small, dynamic team under the art direction of Thomas Flachs, I designed and animated numerous in-game sprites for the environment.

The work was done primarily using Photoshop, Aseprite, and the level editor Tiled.

Note: The characters shown are not my own; they serve merely as placeholders for scaling purposes.

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